module Base		
{	
	fixing Fix GM B/C-body Trunk Welding	
	{	
	   Require = Base.85gmBbodyRoofrack1;Base.85gmBbodyWagonRoofrack1;Base.85gmBbodyWagonRoofRails1,	
	   GlobalItem = Base.BlowTorch=5,	
	   ConditionModifier = 1.2,	
		
       Fixer = Base.SheetMetal; MetalWelding=3;Mechanics=2,		
       Fixer = Base.SmallSheetMetal=2; MetalWelding=3;Mechanics=2,		
	}	
		
	fixing Fix GM B-body Door Welding	
	{	
	   Require = Base.85gmBbodyFrontDoor1;Base.85gmBbodyRearDoor1;Base.85gmBbodyWagonTrunkDoor1,	
	   GlobalItem = Base.BlowTorch=5,	
	   ConditionModifier = 1.2,	
		
       Fixer = Base.SheetMetal; MetalWelding=3;Mechanics=3,		
       Fixer = Base.SmallSheetMetal=2; MetalWelding=3;Mechanics=3,		
	}	
		
	fixing Fix GM B/C-body Armor Welding	
    {		
       Require = Base.85gmBbodyBullbarFrontA;Base.85gmBbodyWindshieldArmorM;Base.85gmBbodyFrontWindowArmorM;Base.85gmBbodyRearWindowArmorM;Base.85gmBbodyWindshieldRearArmorM;Base.85gmBbodyWagonBumperRear1;Base.85gmBbodyWagonBumperRear2;Base.85gmBbodyWagonBackWindowArmorM;Base.85gmBbodyWindshieldRearArmorM,		
       GlobalItem = Base.BlowTorch=8,		
       ConditionModifier = 1.0,		
		
       Fixer = Base.SheetMetal; MetalWelding=4;Mechanics=4,		
       Fixer = Base.SmallSheetMetal=2; MetalWelding=4;Mechanics=4,		
    }		
		
    fixing Fix GM B/C-body Armor		
    {		
       Require = Base.85gmBbodyWindshieldArmorW;Base.85gmBbodyFrontWindowArmorW;Base.85gmBbodyRearWindowArmorW;Base.85gmBbodyWindshieldRearArmorW;Base.85gmBbodyWagonBackWindowArmorW;Base.85gmBbodyWindshieldRearArmorW,		
       ConditionModifier = 0.5,		
		
       Fixer = Base.DuctTape=2;Mechanics=1,		
    }		
		
}		